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Endings Guide
All 7 endings in The Blood of Dawnwalker explained without spoilers: how to get each finale, the secret endings, and what happens if the 30-day timer runs out.
Seven Endings, One Clock
The Blood of Dawnwalker has seven endings. Four involve assaulting Greifberg Castle (alone or with different allies), one is a deal with the vampire lord Brencis, and two are secret outcomes you can trigger much earlier. Minor naming spoilers below — avoid the list if you want to go in completely blind.
The Endings
- Folk Hero — storm Greifberg Castle and defeat Brencis alone (possible early, but very hard without preparation)
- Patricide — complete Lacra's questline and she helps you in the final battle
- Knyazmaker — complete The Crake's questline and fight alongside him and the Manumit rebels
- A Deal With the Devil — strike a bargain with Brencis (requires maximum infamy and eliminating members of his court)
- Coward's Path — leave Vale Sangora via a hidden shrine for an early exit ending
- Time Runs Out — fail the 30-day limit: your family dies and the story shifts from rescue to revenge
- Together, Forever — a secret loop outcome hidden in the Home Sweet Home sequence at Silts Tower
Tips
Endings are mutually exclusive — keep a save before committing to any finale. For 100% completion you must see every ending variation, ideally on Duelist Difficulty, so reuse endgame saves rather than replaying the whole game.